Pomodoro Timer: My Arduino based focus tool

Time management is hard. And staying focused in a world full of distractions? Even harder. That’s why the Pomodoro Technique has become a go-to strategy for so many people (myself included) looking to get real work done without burning out.
If you’re not familiar, the Pomodoro Technique is simple: you work for 25 minutes (that’s one Pomodoro), then take a 5-minute break. After four Pomodoros, you take a longer 15-30 minute break. It’s all about maintaining sharp focus in short, powerful bursts — with rest built in to keep your brain fresh.
Now, while there are dozens of apps and timers out there that can do this, I wanted something more physical, interactive, and honestly... more fun. So I built my own Pomodoro timer — one that you can literally flip like an hourglass to start your session.
The Idea: Bring Pomodoro to Life
Instead of just tapping a screen or clicking a button, I wanted to simulate the feeling of flipping an hourglass to start your work session. That sense of intention — physically flipping something — makes a difference. It’s a subtle ritual that helps your brain say, “Okay, focus time.”
So I grabbed some components lying around — an Arduino Nano, an MPU6050 gyroscope, two MAX7219 LED matrices, and a buzzer — and got to work.
How It Works
Arduino Nano: It’s small, cheap, and perfect for prototyping. No need to go overkill with something like the ESP just yet, although that is something that I am looking forward to as I take this project even further.
MPU6050 (Gyroscope + Accelerometer): This is the brain behind the sensing. It detects the orientation of the device — so when you flip the timer, it knows. That flip starts a Pomodoro session. Flip again and it resets or pauses — depending on how we configure it.
MAX7219 LED Matrices: I used two of these, rotated at a 45° offset. This was to mimic the hourglass shape, with LED "particles" moving from one matrix to the other during a session. The result? A really cool visual effect that simulates sand falling — digital sand, of course.
Buzzer: A simple tone that lets you know when your 25-minute session (or 5-minute break) is up. Sometimes, that little beep is all you need to shake you out of a deep scroll session on social media.
### Code:
// A pomodoro timer Arduino
#include "Arduino.h"
#include <MPU6050_tockn.h>
#include "LedControl.h"
#include "Delay.h"
// Matrix definitions
#define MATRIX_A 1
#define MATRIX_B 0
// Pin definitions
#define PIN_DATAIN 5
#define PIN_CLK 4
#define PIN_LOAD 6
#define PIN_BUZZER 12
// MPU6050 thresholds
#define ACC_THRESHOLD_LOW -25
#define ACC_THRESHOLD_HIGH 25
#define POMODORO_WORK_SECONDS 1500 // 25 minutes
#define POMODORO_BREAK_SECONDS 300 // 5 minutes
#define POMODORO_LONG_BREAK_SECONDS 900 // 15 minutes
#define ROTATION_OFFSET 90
#define DELAY_FRAME 100
// Global objects and variables
MPU6050 mpu6050(Wire);
LedControl lc = LedControl(PIN_DATAIN, PIN_CLK, PIN_LOAD, 2);
NonBlockDelay d;
int gravity;
int pomodoroCount = 0;
bool isWorkTime = true;
bool alarmWentOff = false;
int currentSeconds = 0;
// Particle movement structure
coord getDown(int x, int y) {
coord xy;
xy.x = x-1;
xy.y = y+1;
return xy;
}
coord getLeft(int x, int y) {
coord xy;
xy.x = x-1;
xy.y = y;
return xy;
}
coord getRight(int x, int y) {
coord xy;
xy.x = x;
xy.y = y+1;
return xy;
}
// Particle movement checks
bool canGoLeft(int addr, int x, int y) {
if (x == 0) return false;
return !lc.getXY(addr, getLeft(x, y));
}
bool canGoRight(int addr, int x, int y) {
if (y == 7) return false;
return !lc.getXY(addr, getRight(x, y));
}
bool canGoDown(int addr, int x, int y) {
if (y == 7) return false;
if (x == 0) return false;
if (!canGoLeft(addr, x, y)) return false;
if (!canGoRight(addr, x, y)) return false;
return !lc.getXY(addr, getDown(x, y));
}
// Particle movement actions
void goDown(int addr, int x, int y) {
lc.setXY(addr, x, y, false);
lc.setXY(addr, getDown(x,y), true);
}
void goLeft(int addr, int x, int y) {
lc.setXY(addr, x, y, false);
lc.setXY(addr, getLeft(x,y), true);
}
void goRight(int addr, int x, int y) {
lc.setXY(addr, x, y, false);
lc.setXY(addr, getRight(x,y), true);
}
// Count particles in a matrix
int countParticles(int addr) {
int c = 0;
for (byte y=0; y<8; y++) {
for (byte x=0; x<8; x++) {
if (lc.getXY(addr, x, y)) {
c++;
}
}
}
return c;
}
// Move a single particle
bool moveParticle(int addr, int x, int y) {
if (!lc.getXY(addr,x,y)) {
return false;
}
bool can_GoLeft = canGoLeft(addr, x, y);
bool can_GoRight = canGoRight(addr, x, y);
if (!can_GoLeft && !can_GoRight) {
return false;
}
bool can_GoDown = canGoDown(addr, x, y);
if (can_GoDown) {
goDown(addr, x, y);
} else if (can_GoLeft && !can_GoRight) {
goLeft(addr, x, y);
} else if (can_GoRight && !can_GoLeft) {
goRight(addr, x, y);
} else if (random(2) == 1) {
goLeft(addr, x, y);
} else {
goRight(addr, x, y);
}
return true;
}
// Fill matrix with particles
void fill(int addr, int maxcount) {
int n = 8;
byte x,y;
int count = 0;
for (byte slice = 0; slice < 2*n-1; ++slice) {
byte z = slice<n ? 0 : slice-n + 1;
for (byte j = z; j <= slice-z; ++j) {
y = 7-j;
x = (slice-j);
lc.setXY(addr, x, y, (++count <= maxcount));
}
if (slice % 3 == 0) {
delay(10);
}
}
}
// Get gravity orientation
int getGravity() {
int x = mpu6050.getAngleX();
int y = mpu6050.getAngleY();
if (y < -50) { return 0; } // Upright
if (y > 20) { return 180; } // Upside down
if (x > ACC_THRESHOLD_HIGH) { return 90; }
if (x < ACC_THRESHOLD_LOW) { return 270; }
return 0; // Default return value
}
int getTopMatrix() {
int g = getGravity();
if (g == 0) return MATRIX_A;
if (g == 180) return MATRIX_B;
return (g == 90) ? MATRIX_A : MATRIX_B;
}
int getBottomMatrix() {
int g = getGravity();
if (g == 0) return MATRIX_B;
if (g == 180) return MATRIX_A;
return (g != 90) ? MATRIX_A : MATRIX_B;
}
// Get delay between particle drops
long getDelayDrop() {
if (currentSeconds == 0) return 1;
long dropDelay = (currentSeconds * 1000L) / 60;
// Ensure minimum delay of 100ms for smooth animation
if (dropDelay < 100) dropDelay = 100;
// Return delay in milliseconds (not seconds!)
return dropDelay;
}
// Alarm patterns
void workCompleteAlarm() {
Serial.println("WORK SESSION COMPLETE! Time for a break!");
// Cheerful completion pattern
for (int i = 0; i < 3; i++) {
tone(PIN_BUZZER, 523, 150); // C5
delay(200);
tone(PIN_BUZZER, 659, 150); // E5
delay(200);
tone(PIN_BUZZER, 784, 150); // G5
delay(200);
tone(PIN_BUZZER, 1047, 300); // C6
delay(400);
}
noTone(PIN_BUZZER);
}
void breakCompleteAlarm() {
Serial.println("BREAK TIME OVER! Back to work!");
// Urgent pattern
for (int i = 0; i < 5; i++) {
tone(PIN_BUZZER, 1000, 100);
delay(150);
tone(PIN_BUZZER, 500, 100);
delay(150);
}
for (int i = 0; i < 3; i++) {
tone(PIN_BUZZER, 1500, 300);
delay(400);
}
noTone(PIN_BUZZER);
}
// This is just a test block,, might be useful as i was running on Matrix displaying issues
void testMatrices() {
Serial.println("Testing Matrix A (addr 1)...");
for(int row = 0; row < 8; row++) {
lc.setRow(MATRIX_A, row, B11111111);
delay(100);
}
delay(500);
lc.clearDisplay(MATRIX_A);
Serial.println("Testing Matrix B (addr 0)...");
for(int row = 0; row < 8; row++) {
lc.setRow(MATRIX_B, row, B11111111);
delay(100);
}
delay(500);
lc.clearDisplay(MATRIX_B);
Serial.println("Testing both matrices simultaneously...");
for(int i = 0; i < 8; i++) {
lc.setRow(MATRIX_A, i, B10101010);
lc.setRow(MATRIX_B, i, B01010101);
}
delay(1000);
lc.clearDisplay(MATRIX_A);
lc.clearDisplay(MATRIX_B);
}
// Reset timer based on orientation
void resetTime() {
for (byte i=0; i<2; i++) {
lc.clearDisplay(i);
}
if (gravity == 0) { // Upright = Work time
isWorkTime = true;
currentSeconds = POMODORO_WORK_SECONDS;
Serial.println("STARTING WORK SESSION - FOCUS TIME!");
Serial.print("Duration: ");
Serial.print(currentSeconds);
Serial.println(" seconds");
} else if (gravity == 180) { // Upside down = Break time
isWorkTime = false;
if (pomodoroCount % 4 == 0 && pomodoroCount > 0) {
currentSeconds = POMODORO_LONG_BREAK_SECONDS;
Serial.print("LONG BREAK TIME! You've completed ");
Serial.print(pomodoroCount);
Serial.println(" pomodoros!");
} else {
currentSeconds = POMODORO_BREAK_SECONDS;
Serial.println("SHORT BREAK TIME - RELAX!");
}
Serial.print("Duration: ");
Serial.print(currentSeconds);
Serial.println(" seconds");
}
int topMatrix = getTopMatrix();
Serial.print("Filling top matrix: ");
Serial.println(topMatrix == MATRIX_A ? "A" : "B");
fill(topMatrix, 60);
d.Delay(getDelayDrop());
}
// Update all particles in matrices
bool updateMatrix() {
int n = 8;
bool somethingMoved = false;
byte x,y;
bool direction;
for (byte slice = 0; slice < 2*n-1; ++slice) {
direction = (random(2) == 1);
byte z = slice<n ? 0 : slice-n + 1;
for (byte j = z; j <= slice-z; ++j) {
y = direction ? (7-j) : (7-(slice-j));
x = direction ? (slice-j) : j;
if (moveParticle(MATRIX_B, x, y)) {
somethingMoved = true;
};
if (moveParticle(MATRIX_A, x, y)) {
somethingMoved = true;
}
}
}
return somethingMoved;
}
// Drop particle between matrices
boolean dropParticle() {
if (d.Timeout()) {
d.Delay(getDelayDrop());
if (gravity == 0 || gravity == 180) {
if ((lc.getRawXY(MATRIX_A, 0, 0) && !lc.getRawXY(MATRIX_B, 7, 7)) ||
(!lc.getRawXY(MATRIX_A, 0, 0) && lc.getRawXY(MATRIX_B, 7, 7))
) {
lc.invertRawXY(MATRIX_A, 0, 0);
lc.invertRawXY(MATRIX_B, 7, 7);
tone(PIN_BUZZER, 440, 10);
return true;
}
}
}
return false;
}
void setup() {
// Initialize Serial first and wait
Serial.begin(9600);
while (!Serial) {
; // Might be useful too, I was experiencing serial connection problems , and this seems to have fixed it
}
delay(3000); // Give more time to open Serial Monitor
Serial.println("\n\n=== POMODORO HOURGLASS TIMER ===");
Serial.println("UPRIGHT: Work time (15 sec test / 25 min production)");
Serial.println("FLIPPED: Break time (5 sec test / 5 min production)");
Serial.println("================================\n");
// Initialize LED matrices first (before MPU6050)
Serial.println("Initializing LED matrices...");
// Initialize each matrix individually with explicit settings
for (byte i = 0; i < 2; i++) {
lc.shutdown(i, false); // Wake up the display
delay(100); // Longer delay between commands
lc.setIntensity(i, 4); // REDUCED brightness to save power (was 8)
delay(100);
lc.clearDisplay(i); // Clear display
delay(100);
Serial.print("Matrix ");
Serial.print(i);
Serial.println(" initialized");
}
// Skip the comprehensive test to save power during startup, but feel free to run it if needed to
// testMatrices();
// Simple quick test instead
Serial.println("Quick matrix test...");
lc.setLed(MATRIX_A, 0, 0, true);
lc.setLed(MATRIX_B, 7, 7, true);
delay(500);
lc.clearDisplay(MATRIX_A);
lc.clearDisplay(MATRIX_B);
// Startup beep
tone(PIN_BUZZER, 1000, 200);
delay(300);
noTone(PIN_BUZZER);
// Initialize MPU6050 last
Serial.println("Initializing MPU6050...");
Wire.begin();
mpu6050.begin();
Serial.println("Calibrating gyro (keep still)...");
mpu6050.calcGyroOffsets(true);
Serial.println("MPU6050 ready!");
// Get initial gravity and start
mpu6050.update();
gravity = getGravity();
Serial.print("Initial orientation detected: ");
Serial.println(gravity);
resetTime();
}
void loop() {
mpu6050.update();
delay(DELAY_FRAME);
// Update gravity and rotation
gravity = getGravity();
lc.setRotation((ROTATION_OFFSET + gravity) % 360);
// Update particle physics
bool moved = updateMatrix();
bool dropped = dropParticle();
// Check if all particles have fallen
if (!moved && !dropped && !alarmWentOff && (countParticles(getTopMatrix()) == 0)) {
alarmWentOff = true;
if (isWorkTime) {
workCompleteAlarm();
pomodoroCount++;
Serial.print("Work session completed! Total pomodoros: ");
Serial.println(pomodoroCount);
// Flash LEDs with lower intensity
for (int i = 0; i < 3; i++) {
lc.setIntensity(0, 8); // Reduced from 15
lc.setIntensity(1, 8); // Reduced from 15
delay(200);
lc.setIntensity(0, 0);
lc.setIntensity(1, 0);
delay(200);
}
lc.setIntensity(0, 4); // Back to low brightness
lc.setIntensity(1, 4);
} else {
breakCompleteAlarm();
Serial.println("Break completed! Flip to start working.");
}
}
// Reset when flipped
if (dropped || (countParticles(getTopMatrix()) > 0)) {
static int lastGravity = gravity;
if (lastGravity != gravity && (gravity == 0 || gravity == 180)) {
Serial.println("Hourglass flipped - resetting timer");
resetTime();
lastGravity = gravity;
}
alarmWentOff = false;
noTone(PIN_BUZZER);
}
// This section was only necessary for my debugging ,, does not affect the flow of the program, can be eliminated or commented out if needed to
static unsigned long lastDebugTime = 0;
if (millis() - lastDebugTime > 3000) {
Serial.print("Top matrix (");
Serial.print(getTopMatrix() == MATRIX_A ? "A" : "B");
Serial.print("): ");
Serial.print(countParticles(getTopMatrix()));
Serial.print(" particles | Bottom matrix (");
Serial.print(getBottomMatrix() == MATRIX_A ? "A" : "B");
Serial.print("): ");
Serial.print(countParticles(getBottomMatrix()));
Serial.println(" particles");
// Additional debug for Matrix B
Serial.print("Matrix B direct test - Row 0: ");
for(int col = 0; col < 8; col++) {
Serial.print(lc.getXY(MATRIX_B, 0, col) ? "1" : "0");
}
Serial.println();
lastDebugTime = millis();
}
}